Have a problem on Mac OS X 11.11.6 and Unity 5.40f3 personal. EDIT: seems to still be the case in 2017.x. When Unity (and MonoDevelop) are running - and doing nothing - they prevent my Mac from going to sleep. I did not find any setting about that. This is anoying: I have to quit these applications before leaving home to work or going to sleep. Aug 21, 2020.
Freeware
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142 MB
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It also makes it easy for developers to port .NET applications created with Visual Studio to Linux and macOS maintaining a single code base for all platforms.
Multi-platform
Supports Linux, Windows and macOS.
Advanced Text Editing
Code completion support for C#, code templates, code folding.
Configurable workbench
Fully customizable window layouts, user defined key bindings, external tools
Multiple language support
C#, F#, Visual Basic .NET, Vala
Integrated Debugger
For debugging Mono and native applications
GTK# Visual Designer
Easily build GTK# applications
ASP.NET
Create web projects with full code completion support and test on XSP, the Mono web server.
Other tools
Source control, makefile integration, unit testing, packaging and deployment, localization Cisco secure desktop mac download.
What's New:
Runtime
Hardened Runtime and Notarization support on macOS
The Mono binary installed by the .pkg for macOS is now using the Hardened Runtime capabilities and the package was notarized to comply with Appleâs new restrictions: https://developer.apple.com/documentation/security/notarizing_your_app_before_distribution.
This allows the package to work on the upcoming macOS 10.15 Catalina without showing warning dialogs.
Interpreter improvements
The Mono interpreter was updated to support the Windows operating system.
We also completed a lot of groundwork for upcoming future optimizations in the interpreter, like constant folding.
Bitness independent AOT cross compiler Mac 10.6 6 download.
The Ahead-Of-Time (AOT) cross compiler was updated to no longer require being executed with the same bitness that it should generate code for. This means a 64bit Mono can now emit AOT code for 32bit targets.
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This work was mainly done to support executing the AOT cross compiler on macOS 10.15 Catalina (which is 64bit only) as we still need to generate code for 32bit targets like older iPhone and Apple Watch devices.
WebAssembly
We continue to work on making our WebAssembly support better. Various sets of issues with the debugger have been resolved in this release and general performance and feature work is happening as well.
LLVM improvements
We now leave it up to the LLVM framework to insert safepoints. Later optimizations can understand safepoints then which leads to better generated code. See https://github.com/mono/mono/pull/11789
The LLVM backend is also supported on the Windows operating system now.
PPC JIT optimizations
The PowerPC JIT received a bunch of optimization from community contributor Calvin Buckley (@NattyNarwhal).
Experimental build support for Fuchsia
A very minimal and experimental support for building Mono targeting the Fuchsia OS landed in the build system.
Class Libraries
.NET Standard 2.1 support
We updated our class libraries to support the latest additions to .NET Standard. You can now run a library compiled against the .NET Standard 2.1 specification on Mono.
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CoreFX integration
We continued to replace some of our classes with the implementation from CoreFX to improve performance and compatibility with .NET.
libgdiplus update to 6.0.2
The libgdiplus native library is used for implementing System.Drawing on Unix platforms. This release contains many important improvements from our community members.
Special thanks go to Hugh Bellamy (@hughbe), Frederik Carlier (@qmfrederik) and Filip Navara (@filipnavara) for their awesome contributions!
System.Windows.Forms
More fixes and layout improvements for different controls made by external contributors have landed in this release .
Tools
C# 8 language version support in csc and msbuild
The C# compiler and msbuild tooling were updated to versions that support the final C# 8 language specification.
The Default Interface Methods (DIM) feature also received a few runtime enhancements.
NuGet
Bundled NuGet version has been upgraded to 5.2 RTM.
Unity Monodevelop Install
Resolved Issues
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